Update 23 November, 2025
Server Update
- Server optimization
- Significantly optimized def.js to improve overall performance.
- Adjusted boss pool by removing multiple redundant or unused bosses.
- Revised boss spawning logic for improved balance and consistency.
- Renamed “Makre X” to “Penetrator”
- Renamed “Makre X II” to “Twin Penetrator”
- Renamed “Makre X III” to “Triple Penetrator”
- Increased penetration and damage values for all Penetrator variants.
- Completely removed the Steam Roller Dominator from the game.
- Added a chance for the Booster Dominator to spawn.
- Increased health of all Dominators by an additional 500 HP.
- Renamed “KATYUSHA” to “katyusha”
- Greatly increased the reload time for the katyusha tank.
- Optimized the ai targeting logic and fixed potential issues.
- This should lessen the pressure applied to the gc.
- The discord button link now works.
- Changed the amount of bots from 15 to 10.
- added a console info whenever a arena closure gets triggered.
- fixed a issue with the server port settings.
- Added a console print whenever a arena closure gets initiated to make future debugging easier.
- Fixed a issue with the server ports being setup incorretly.
- Removed unused bosses.
- removed redundant server side code.
- improved performance and efficiency.
- Resolved an Memory leak issue related to player proximity calculations.
- Miscellaneous debugging improvements.
- added additional logging and diagnostic tools to aid future troubleshooting.
- removed some unused server links.
- added a new starter guide.
- removed the coding guide side due to lack of motivation/ unregular updates.
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Update 20 November, 2025
Server Changes
- Server optimization
- Greatly optimized the domination logic code.
- Servers will be unavailable on November 21st at 2:00 AM GMT+1 (1:00 AM UTC).
- This downtime is due to maintenance work by the server host.
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Update 10 November, 2025
Server Update
- Server optimization
- Updated all servers to run on node.js 22.x.
- Fixed & optimized the server side array removal function.
- Optimized the servercheck loop.
- removed some useless servercheck code.
- Optimized some room type related code.
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Update 30 October, 2025
Gameplay & Server Update
- Client & Server optimization
- changed the start menu.
- removed the token-troll website.
- Moved the changelog section to the right side, to reduce start menu clutter and give off a overall cleaner and more readable look.
- Optimized server-side game loop for smoother performance and reduced latency.
- Optimized some parts of the domination system code.
- Optimized the spawn handling code and some misc. flagging function.
- Added a new smooth camera system that dynamically follows the player instead of being rigidly anchored.
- Refined and optimized the Arena Closing System, improving reliability and timing.
- Optimized client-side rendering for reduced micro-stutters and improved motion fluidity.
- Improved overall entity handling and spawn logic, ensuring cleaner positioning and more efficient updates.
- Increased the Timer and interval for bosses to spawn.
- Bosses will now spawn every 6 minutes.
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Update 29 October, 2025
Gameplay & Server Update
- Massive Client Update
- first of all i would like to apologize for the lack of updates the last few months, i had no inspiration for updates.
- Also this update was supposed to get released a few hours earlier, which got postponed due to github's editing services having a major outage.
- Implemented advanced interpolation for all entities, making player and enemy movement feel buttery smooth.
- Barrel rotation and player facing now remain perfectly accurate, even during fast movement.
- Reduced visual stutters and micro-lags, improving overall gameplay responsiveness.
- Player tank now stays properly centered on screen, enhancing control and immersion.
- Overall game feel is smoother and more consistent, giving a more polished experience.
- The Result now is that the game feels like 100ms when experiencing up to 500ms of latency.
- Expect a server optimization update the next few days which got postponed due to unknown server issues with the server hosting api.
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Update 28 October, 2025
Gameplay & Server Update
- patches
- Added a Kill Counter that tracks your kills in-game.
- You can now toggle the Kill Counter on/off via the Settings menu.
- Removed an old Dominator type.
- Added a new Sprayer Dominator type.
- Removed unused poison code for better overall server performance.
- Removed several unused tanks.
- Small bug fixes and performance improvements.
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Update 21 june, 2025
small Server Update
- Artillery Piece Tank Addition
- When Upgrading to the Artillery Piece tank, a message will popup.
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Update 19 june, 2025
Server Update
- Artillery Piece Tank Bug fixes and Update
- Resolved a bug where pressing B after dying as the Artillery Piece would cause the game to crash.
- Artillery shells now inherit the player's team affiliation to prevent accidental team damage.
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Server Update 16 june, 2025
Server Update
- New Tank
- Added the Artillery Piece tank, which upgrades off the Exploder.
- Pressing B allows you to fire an Artillery Shell toward your cursor's position.
- You can toggle between stationary and mobile modes.
- This is the first (playable) tank to feature sound effects; depending on your proximity to the Artillery Shell impact zone, either a distant or close sound effect will play.
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Update 25 may, 2025
Server Update
- New Tank
- Added the X-Gunner, upgrades off Gunner
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Server Update 24 may, 2025
Server Update
- Bot code - tweaks
- Optimized the bot spawning function for better server performance.
- Dominators - Balancing and Design changes
- Redesigned the dominators.
- Rewrote the dominator code.
- Fixed a bug that glitched the dominators' FOV.
- Buffed Gunner Dominators' bullets health, penetration and damage.
- Made the Gunner Dominators' bullets smaller
- Buffed Overlord Dominators' drones health, penetration and damage.
Client Update
- Crosshair Option
- Added a Crosshair Option in the settings menu.
- Option Tooltip
- Hovering over a Settings Option will now display a tooltip.
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Client Update,
22 may, 2025
New Server
- Moved the Tdm Server from glitch to render
- The 4tdm server host has been changed from glitch to render as a result of the recent events.
- 4tdm server is located in frankfurt.
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Client optimization,
22 may, 2025
Optimized Client Performance
- Performance Optimization - font loading
- Added
preconnect links to fonts.googleapis.com and fonts.gstatic.com to reduce connection setup time (~160ms saved).
- Updated Google Fonts link to use modern
css2 API with display=swap to prevent render-blocking and layout shifts.
- Resulted in faster text rendering and improved Lighthouse scores (FCP, LCP, CLS).
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Update,
22 may, 2025
updated server
- update 1 server
- The Dominaton server's host has been sucessfully changed to render.com
- expect all the servers to get updated to get hosted on render.com
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Update,
21 may, 2025
update server
- corrupt server removed
- removed the corrupt server (might come back some time later...)
- horror mode option still aviable
- name change
- changed the website name to lunix
- new website
- added a website where you can send your suggestions, since the discord server is outdated and not supported anymore, you may access it via the "Suggestion?" button in the options menu!
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Horror Update V1.4,
3 may, 2025
error update
- error popup
- upon getting too close to ___ a error message will popup
- once read and pressed on "ok", multiple windows will open
- please allow popups for the full scare effect!
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Horror Update V1.3,
3 may, 2025
___ update
- behavior
- ___ upon getting too close to the entity, it will dissappear
- ___ will then appear and start chasing anything that moves
- dont let ___ catch you
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Horror Update V1.2,
2 may, 2025
Horror updates
- event
- the horror mode will only be accessiable for a limited period of time
- added a new options setting
- if toggled, random jumpscares will appear in any given mode, only recommended to use in the horror gamemode.
- fixed the entity
- ___ will now shake erratic
- dont go near ___
- ___ will kill you
- ___ will play music once it sees you
- ___ will hunt you
- dont let ___ kill you
- added a alert message
- you will get a warning when open the website
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(experimental) Horror Update 2,
21 april, 2025
Horror updates
- new jumpscare
- in a random interval a jumpscare will appear
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(experimental) Horror Update,
19 april, 2025
Horror updates
- added a new server
-
after a little bit of time, a special entity will spawn, with
wich you can interact via chat once it spawns (try error 345,
friend or foe, Blitzkrieg)
- once killed by the entity, you will get jumpscared
- client update
-
a sound effect will now play randomly in a interval from 1-12
minutes
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Client Update, 6 april, 2025
Coding Guide
- added a site, with a list of coding guide(s)
-
in the view options menu, theres a new button, which will take u
to a site with all of the current aviable coding guides
-
added a guide which will help you spice up your arena closing
systems
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Client Update, 4 april, 2025
Client Changes
- changed background
- changed the background image
-
the background image now scrolls smoothly across the screen
- fixed Play button and Play button text
- "Centered" the Play button text
- Increased the size of the Play button
-
fixed a bug where the "hovering" and "activation" modes of the
play button were in the wrong size
- made the changelog a bit more readable
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New Patchlogs, 25 march, 2025
Server Changes
-
finally added working colored broadcast (with a little bit of help
from @reverie._._ thank you !)
- updated def.js in all servers
- optimized domination system
-
i will now start working a bit more on
client side features (buttons, objects, etc), but
mainly focus on server functions aswell as their
optimization
- changelog now uses html instead of md
- made the menu edges rounder
-
added a button in the view options menu titled "old changelog", if
you want to view the old changelog u need to press the button and
you will get redirected to a site with a list of the old changelog
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Old Patchlogs, 25 march, 2025
Information
- press old changelog button to see changelogs
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